The classes for students in grades 6-8 are designed to teach students basic fundamentals and apply what they have learned to fun hands-on activities. This year the students will get a choice of 3 classes in the fields of Science, Technology, Engineering and Mathematics.

Click on the course titles below to view the course descriptions

  • Anatomy

    Students will have fun learning anatomy and physiology concepts and applying them to fun hands-on activities. Students will participate in a dissection activity.

  • Anatomy Advanced

    This class is for students who have taken the HMTech Anatomy Hands-On class before and would like to go further in learning anatomy and physiology concepts. Students will participate in a dissection activity.

  • Fractals

    Let's make some fractals! Fractals are beautiful patterns found everywhere in the world around us. We will become fractal detectives as we discover fractals in trees, rivers, flowers and more! We will zoom into algebraic fractals and create fractal art, then make custom fractal t-shirts. We will also learn about the amazing Fibonacci sequence, and construct a giant spiral fractal. Come see why fractals are SMART: Science, Math, and Art!

  • Fun with Chemical Energetics

    Come explore the basic principles about how energy changes during chemical reactions. Students will engage in various hands-on demonstrations to examine and demonstrate exciting chemical reactions. They will learn how these concepts are used in real world application.

  • Java Programming

    Computer programming is not only a highly valued skill, it can be a lot of fun and can be a powerful tool for creative expression.  Java is a popular and convenient object-oriented programming language.  It is often used for interactive web pages and a variety of computer and device applications and games.  In this course, we will teach programming skills while students compete in a multi-player taxi game developed in Java.  Students will run taxi companies and try to be the fastest ones to pick up passengers, take them to their destinations, and collect fares.  Being competitive will require students to write Java code to direct their taxis along the best routes and manage their taxi companies efficiently.  Students will learn to use computer programming as a tool for creative problem solving.

  • Mobile Phone Development

    This course will use Java to develop a simple rock, paper, scissors game for Android devices. We’ll create a graphical user interface (GUI) that will rotate horizontally and vertically, build in a menu system, use a random number generator, and display the win/loss/tie results to the user. We’ll show how to setup a computer to develop Android applications and how to use a simulator to test applications.

  • Python Programming

    In this course, students will be introduced to computer programming through the use of Python and Turtle Graphics. Python is a simple, easy-to-learn, programming language. It is also robust, so it can be used to write basic programs as well as large, professional applications. Python's ease of moving from simple commands to complex software development makes it an ideal vehicle for an introductory experience in computer programming. Turtle Graphics is a drawing system developed in the Logo programming environment that was originally used for introducing students to programming. The "turtle" in Turtle Graphics is an on-screen cursor which can be given movement and drawing instructions and is used to produce line graphics. Students can understand the actions of the turtle by imagining themselves in its place and thinking in terms of commands such as "move forward," "turn right," and "raise/lower the pen." Students will be using Turtle Graphics in Python and some simple mathematics to explore concepts such as variables, loops, and functions and to draw interesting pictures.

  • Physical Science

    The Physical Science course explores the universe of motion, forces, and energy that we are exposed to daily, but take for granted.  There are fun type activities designed to improve the student's understanding of scientific methods, properties of matter, and the concepts of force, heat, and light.  This course will provide a working knowledge of the fundamentals of how objects move and interact in the world around us. It will teach students the skills and processes necessary to think creatively and make decisions required to solve physical problems, resulting in achieving higher scores on science test.

  • Robotics

    Students will learn how robots work while using math, science, and technology in exciting robotic challenges. Students will work in teams to design, build, program and test robots to perform a variety of challenges against the clock. Note: This is a beginner's class and is for students who do not have any experience with Lego MindStorms.

  • Robotics Advanced

    Robotics Advanced is a continuation of the HMTech Robotics I class and for students with prior knowledge of NXT- LEGO Mindstorms. Student will continue their understanding of fun hands-on learning, through NXT –LEGO robots. This summer the focus will be programming and design for the future. Students will build and program their own robots in teams, Using NXT-LEGO materials and LEGO Mindstorms software. In addition to building and programming robots, students will gain knowledge of STEM related fields and different engineering positions.

  • Topics in Science

    In this class we will study topics in physics and chemistry. We will study the effects of gravity, kinetics, and potential energy on household objects. We will explore electricity and its uses. We will build an electromagnetic and observe its affect on nearby objects. We will observe polymers behavior and study density and viscosity of liquids. We will witness the behavior of a lava lamp. We will investigate chemiluminescence and how the environment influences its behavior, and it’s role in nature.

  • Video Game Development

    This course will focus on students designing and building their own 2D video game using the GameMaker game engine. Students will learn about various aspects of the game development process including: algorithm development for game mechanics, level design, player interfaces, and usability testing. By the end of the course the students will have created a simple, functioning 2D video game

The classes for students in grades 9-12 are designed to teach students basic fundamentals and apply what they have learned to fun hands-on activities. This year the students will get a choice of 3 classes in the fields of Science, Technology, Engineering and Mathematics.

Click on the course titles below to view the course descriptions

  • Anatomy

    Students will have fun learning anatomy and physiology concepts and applying them to fun hands-on activities. Students will participate in a dissection activity.

  • Anatomy Advanced

    This class is for students who have taken the HMTech Anatomy Hands-On class before and would like to go further in learning anatomy and physiology concepts. Students will participate in a dissection activity.

  • Career Planning

    The purpose of this class is to teach students basic job hunting skills. Students will learn how to write a resume, how to interview, and how to design a path to pursue careers in Science, Technology, Engineering, and Math (STEM).

  • Electrical Engineering - You Can Become One Right Now

    Come and learn how to become an electrical engineer. We will plan, design, prototype and build electronic circuits and systems. No experience necessary, but engineering requires math. Once applied, you'll have all the experience necessary to design and build your own circuits. How cool is that? How about an alarm system to catch someone in the act? Or how about a sound amplifier to hear conversations from a distance? How about an AM radio? It is all possible. And the possibilities are endless, at any age.

  • Financial Planning 

    Can you answer these questions…How much will I have saved for retirement? How much will my auto loan be? How much time and interest can I save on my house if I pay extra each month? What is the difference between saving and investing? This course will increase your financial literacy and math skills so that you can easily answer these questions.

  • Fractals

    Let's make some fractals! Fractals are beautiful patterns found everywhere in the world around us. We will become fractal detectives as we discover fractals in trees, rivers, flowers and more! We will zoom into algebraic fractals and create fractal art, then make custom fractal t-shirts. We will also learn about the amazing Fibonacci sequence, and construct a giant spiral fractal. Come see why fractals are SMART: Science, Math, and Art!

  • Java Programming

    Computer programming is not only a highly valued skill, it can be a lot of fun and can be a powerful tool for creative expression. Java is a popular and convenient object-oriented programming language. It is often used for interactive web pages and a variety of computer and device applications and games. In this course, we will teach programming skills while students compete in a multi-player taxi game developed in Java. Students will run taxi companies and try to be the fastest ones to pick up passengers, take them to their destinations, and collect fares. Being competitive will require students to write Java code to direct their taxis along the best routes and manage their taxi companies efficiently. Students will learn to use computer programming as a tool for creative problem solving.

  • Mobile Phone Development

    This course will use Java to develop a simple rock, paper, scissors game for Android devices. We’ll create a graphical user interface (GUI) that will rotate horizontally and vertically, build in a menu system, use a random number generator, and display the win/loss/tie results to the user. We’ll show how to setup a computer to develop Android applications and how to use a simulator to test applications.

  • Python Programming

    In this course, students will be introduced to computer programming through the use of Python and Turtle Graphics. Python is a simple, easy-to-learn, programming language. It is also robust, so it can be used to write basic programs as well as large, professional applications. Python's ease of moving from simple commands to complex software development makes it an ideal vehicle for an introductory experience in computer programming. Turtle Graphics is a drawing system developed in the Logo programming environment that was originally used for introducing students to programming. The "turtle" in Turtle Graphics is an on-screen cursor which can be given movement and drawing instructions and is used to produce line graphics. Students can understand the actions of the turtle by imagining themselves in its place and thinking in terms of commands such as "move forward," "turn right," and "raise/lower the pen." Students will be using Turtle Graphics in Python and some simple mathematics to explore concepts such as variables, loops, and functions and to draw interesting pictures.

  • Robotics

    Students will learn how robots work while using math, science, and technology in exciting robotic challenges. Students will work in teams to design, build, program and test robots to perform a variety of challenges against the clock. Note: This is a beginner's class and is for students who do not have any experience with Lego MindStorms.

  • Robotics Advanced

    Robotics  Advanced is a continuation of the HMTech Robotics course and for students with prior knowledge of NXT- LEGO Mindstorms. Student will continue their understanding of fun hands-on learning, through NXT –LEGO robots. This summer the focus will be programming and design for the future. Students will build and program their own robots in teams, Using NXT-LEGO materials and LEGO Mindstorms software. In addition to building and programming robots, students will gain knowledge of STEM related fields and different engineering positions.

  • Video Game Development

    This course will focus on students designing and building their own 2D video game using the GameMaker game engine. Students will learn about various aspects of the game development process including: algorithm development for game mechanics, level design, player interfaces, and usability testing. By the end of the course the students will have created a simple, functioning 2D video game.

June 1, 8, 15, & 22

Albuquerque High School

800 Odelia Road Northeast

Period 1
9:00-10:50 AM
Snack
10:55-11:05 AM
Period 2
11:10-1:00 PM
Lunch
1:05-1:30 PM
Period 3
1:35-3:25 PM
Financial Planning

Troy Stevens

High School

(25 student max)

Snack
Anatomy

 Dr. Broussard

Middle/High School

(25 student max)

Lunch
Anatomy Advanced

Dr. Broussard

Middle/High School

(25 student max)

Fun with Chemical Energetics

Elizabeth Schexnayder

Middle School

(25 student max)

Electrical Engineering

Luis Molina

High School

(25 student max)

Career Planning

Gabriella Hernandez


High School

(25 student max)

Java Programming

Wayne Witzel

Middle/High School

(25 student max)

Mobile Phone Development

Lance Adamson

Middle/High School

(25 student max)

Fractals!

Julie Cervantes

Middle/High School

(25 student max)

Robotics

Nicole Baty and Debra Johns

Middle/High School

(25 student max)

Python Programming

Brice Fisher

Middle/High School

(25 student max)

Physical Science

George Moore

Middle School

(25 student max)

Robotics Advanced

Nicole Baty and Debra Johns

Middle/High School

(25 student max)

Topics in Science

Robert Salazar

Middle School

(25 student max)

Video Game Development

Nathan Fabian and Jonathan Whetzel


Middle/High School

(25 student max)

Parents/Guardians, we invite you to join us on the last day of classes to come and see what your child has been working on at HMTech this summer. There will be an overview of each class and the students will showcase the work that they did this summer.

This event will begin with lunch at 12:00 p.m. followed by a closing program starting at 1:00 p.m. Please join us!

When: Saturday June 22, 2013
Where: Albuquerque High School Auditorium
Time: 12:00 - 2:00 p.m.